[BUSINESS] what you working on

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greatpornlinks
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[BUSINESS] what you working on

#1

Post by greatpornlinks » May 8th, 2019, 6:41 pm

any new sites, ideas, projects, let's team up if we can make money together.
Never have your honey where you make your money.
~ HeidiHoe 2023

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shoopa
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#2

Post by shoopa » May 8th, 2019, 7:05 pm

Making more blogs as usual




Austin
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#3

Post by Austin » May 9th, 2019, 10:20 am

Another day another blog. Well 3-4 of them a week like clock work.




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bill
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#4

Post by bill » May 10th, 2019, 12:54 am

Austin wrote: ↑
May 9th, 2019, 10:20 am
Another day another blog. Well 3-4 of them a week like clock work.
congratulations

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TheButcher
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#5

Post by TheButcher » May 10th, 2019, 10:33 am

Trying to shake off this cold I have had since Wednesday, nothing too bad just the cough is making sleeping hard.

Have a great Friday.

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#6

Post by donnie » May 11th, 2019, 11:27 am

Reading up on php. I have to get a handle on being able to do my own code.




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#7

Post by Colmike7 » May 11th, 2019, 12:27 pm

I want to switch things up and develop a VR game that I've had in mind for a long time now. Just have to find some investors so I can focus on that for a year or so.




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#8

Post by monsta » May 11th, 2019, 12:52 pm

Colmike7 wrote: ↑
May 11th, 2019, 12:27 pm
I want to switch things up and develop a VR game that I've had in mind for a long time now. Just have to find some investors so I can focus on that for a year or so.
How much money will it take?




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#9

Post by Colmike7 » May 11th, 2019, 1:31 pm

monsta wrote: ↑
May 11th, 2019, 12:52 pm
Colmike7 wrote: ↑
May 11th, 2019, 12:27 pm
I want to switch things up and develop a VR game that I've had in mind for a long time now. Just have to find some investors so I can focus on that for a year or so.
How much money will it take?
I'm thinking about 80-120k depending on a couple details on hardware and I would like to get a small 2 room office for space since it's VR. I'll have to make a more detailed budget, though. Also depends if I'll have to hire anyone for help, but I've made 3d games in C# in the past and would basically be the same code. Just little differences like having to optimize for the camera rendering twice, minimal HUD, avoid transparencies, etc.

It's not exactly a game, either, more of an app to help anxiety/stress/depression with different sections to either get away from things, cheer you up or relieve stress. First main app will be a "reading room" with different scenes/ambiance with a virtual book or tablet that you can upload to. I'm thinking about 30 different 'mini games'.

I have over 20 years experience with 3ds Max/Maya and countless similar 3d programs, too. ;)




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#10

Post by monsta » May 11th, 2019, 2:12 pm

I wish man that is way out of my league, I can chip in 5 to 8G for a small share bot nothing as much as it takes to do it, all the best.




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#11

Post by Colmike7 » May 11th, 2019, 3:20 pm

monsta wrote: ↑
May 11th, 2019, 2:12 pm
I wish man that is way out of my league, I can chip in 5 to 8G for a small share bot nothing as much as it takes to do it, all the best.
I know what you mean, and most video game budgets are much higher. Like, even Full Throttle had a $1mil budget lol.
I'm thinking about looking into crowd funding, too.




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#12

Post by xxxman » May 14th, 2019, 9:06 am





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#13

Post by 24alex » May 15th, 2019, 10:03 am

I pace myself so as not to fall behind too much and then have to stress. Right now just the usual stuff nothing too exciting.




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#14

Post by HeidiHoe » May 15th, 2019, 3:29 pm

Colmike7 wrote: ↑
May 11th, 2019, 1:31 pm
monsta wrote: ↑
May 11th, 2019, 12:52 pm
Colmike7 wrote: ↑
May 11th, 2019, 12:27 pm
I want to switch things up and develop a VR game that I've had in mind for a long time now. Just have to find some investors so I can focus on that for a year or so.
How much money will it take?
I'm thinking about 80-120k depending on a couple details on hardware and I would like to get a small 2 room office for space since it's VR. I'll have to make a more detailed budget, though. Also depends if I'll have to hire anyone for help, but I've made 3d games in C# in the past and would basically be the same code. Just little differences like having to optimize for the camera rendering twice, minimal HUD, avoid transparencies, etc.

It's not exactly a game, either, more of an app to help anxiety/stress/depression with different sections to either get away from things, cheer you up or relieve stress. First main app will be a "reading room" with different scenes/ambiance with a virtual book or tablet that you can upload to. I'm thinking about 30 different 'mini games'.

I have over 20 years experience with 3ds Max/Maya and countless similar 3d programs, too. ;)
Sounds useful.

Not the same thing, but I've seen a VR app used to help address agoraphobia with exposure therapy. It was in a TV show. LOL. Such an app could be helpful with a number of phobias such as acrophobia, agoraphobia, etc by teaching individuals to manage their anxiety level thru safe and controlled exposure within the VR environment prior to moving on to RL.

It's probably just a matter of time until VR will be part of standard psychotherapy. Good idea to get in early if you have the skill set :)
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#15

Post by ZR1 » May 17th, 2019, 11:11 am

It is Friday and just taking it easy as I work thru the stuff I have planned.

Enjoy the weekend




[BUSINESS] what you working on

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